Here you will find information about all the games we will publish. We work with love and play with passion.

Thursday, January 31, 2013


In case you wondered what I have been up to: I have spent some time making a strong list of new game and app ideas. I learned a lot with Missile Blast, but it seems that it is time to get my hands dirty again and finally publish something new.

It is hard to do not let your daily chores to get in the way and distract you from your hobbies and passions. A good example: we just recently moved to a new apartment and still have many boxes to unpack and the living room still looks like a war zone. At least our son loves the chance to find new small treasures in every box.

But while I give the final touches to some simple apps that will keep me motivated and busy, I will continue learning. And the way I have decided to do so is getting my head into the world of Cocos2d-X (

Cocos2d-X is a cross platform port of Cocos2d, and it seems that not only is gaining support from a strong community but gives its users the many advantages of Cocos2d displayed in other platforms, including iOS, Windows Phone and Android.

The main difference between the two engines is that in 2d-X the preferred language is C++ instead of Objective-C. But we should not forget that C++ is a cornerstone of the gaming industry, so this would give me the chance to, not only publish small apps in new platforms, but have acces to new libraries, demos and communities.

Time will tell if this is a good decision, but I am excited of finding new tools to learn and to use in my little projects.

More news to come.

Tuesday, May 22, 2012

Hard Working

Last night I stayed up late to improve what will be the next release of my iOS game, Missile Blast.

Little by little I am making the game grow and soon there will be many surprises.

In the meantime dreams are beginning to mix with "reality".

Wednesday, May 16, 2012

Moms work hard!

I hope you all had a great Mother's day and that all the mamas out there felt pampered and appreciated! :) We ended up changing our plans last minute as our time management for the day turned out to be not so great! Ive noticed that once you have children, time becomes your nemesis! You envision what you need to do before you go out but a wrench is almost always thrown in the mix and then all of a sudden.......what plan? hehe Maybe it has to do with the fact hat we are new parents and we have yet to perfect that skill with our son :) Anyways, it turned out to be a great day. We found ourselves in our familiar stomping grounds doing the things that we enjoy and with a nice dinner added in the mix! Things like that make me happy. Sooooo.....did anyone do anything particular or sweet? What things make you happy? I'd love to hear! Pleaseee break the silence in here!! :D

 Alsoooooo......the new update for Missile Blast is available and has changed the game up a bit! What do you think about it??

                                             My chubby munchkin <3

Wednesday, April 18, 2012

Its here!!!!!!!!!!!!

I'm super happy to write that Missile Blast is final and available in the App store.!!

We have waited till it was published to mention anything about it.

You can find the game in:

We plan to add many features and keep this project evolving with your comments and support.

Missile Blast´s tie dye Queen.
The iTunes icon of Missile Blast.

Tuesday, April 3, 2012

The countdown has begun....

Well it has been a few mos. now since I had Gabriel and lots has changed. Not only due to his presence in our lives but because we have also relocated for hubby's new job. It was quite a challenge to move across country and having all the "packing/taking care of baby obligations" fall on me while he had to relocate earlier to start. I have to say that I dont wish to do that again. Anyone that has moved long distance with an infant can understand where Im coming from!!! hehe Although, things did work out well and we have begun anew in not only a warmer place but one that happens to be full of hustle and bustle. I think Texas has great things in store for us :)
On a more technical note, Diego has returned to working on the game. There was a little bit of a pause due to his need to find a job when we relocated from Spain. I know he is happy to be back in the swing of things. His sleep schedule lately has been minimal though due to his persistence to publish Missile Blast as soon as possible. I have been known to nag him at times about sleeping more often but I know how important this is to him. Frankly, I appreciate his dedication and I know he loves what he does. I really hope that at some point he is able to take his love for game design and become his own full time boss.
I suppose we all have things we catch ourselves day dreaming about....

Saturday, February 25, 2012

A Productive Weekend

 So this weekend I was able to finish the core of my upcoming iPhone game. I am still tweaking the graphics and testing in different devices but so far the gameplay and main aspects seem to work perfectly.
The worst  part was fixing the performance in the older devices. The controls worked in the iPad and 3GS but in the 3G iPhones you could see weird lags or effects. I reworked it all and now all movements are fluent and simple.This week I am going to test small details here and there so I can  wrap it up and  submit it to iTunes soon!

I will keep you posted about it.


Sunday, February 5, 2012

Happy Monday!

Just a quick update for the beginning of the week :) I hope everyone is having a great start to the month!
We went ahead and suscribed ourselves to the Apple IOS developer program and are waiting to hear back from them. Apparently, there was an inconsistency when I filled out all the personal information so I have to verify my identity. It will help when the game is able to be tested with their software to ensure maximum efficiency.