tag:blogger.com,1999:blog-6360779579403342972024-03-13T15:27:36.737-05:00Dream EmigosThe exploits of a married couple passionate about making games.Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-636077957940334297.post-22510445701321776632013-01-31T00:05:00.000-06:002013-01-31T00:06:08.488-06:002D-XIn case you wondered what I have been up to: I have spent some time making a strong list of new game and app ideas. I learned a lot with <i><a href="http://bit.ly/MissileBlast">Missile Blast</a></i>, but it seems that it is time to get my hands dirty again and finally publish something new.<br />
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It is hard to do not let your daily chores to get in the way and distract you from your hobbies and passions. A good example: we just recently moved to a new apartment and still have many boxes to unpack and the living room still looks like a war zone. At least our son loves the chance to find new small treasures in every box.<br />
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But while I give the final touches to some simple apps that will keep me motivated and busy, I will continue learning. And the way I have decided to do so is getting my head into the world of Cocos2d-X (<a href="http://www.cocos2d-x.org/">www.cocos2d-x.org</a>).<br />
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Cocos2d-X is a cross platform port of Cocos2d, and it seems that not only is gaining support from a strong community but gives its users the many advantages of Cocos2d displayed in other platforms, including iOS, Windows Phone and Android.<br />
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The main difference between the two engines is that in 2d-X the preferred language is C++ instead of Objective-C. But we should not forget that C++ is a cornerstone of the gaming industry, so this would give me the chance to, not only publish small apps in new platforms, but have acces to new libraries, demos and communities.<br />
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Time will tell if this is a good decision, but I am excited of finding new tools to learn and to use in my little projects.<br />
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More news to come.Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0tag:blogger.com,1999:blog-636077957940334297.post-12901353711061536712012-05-22T19:38:00.002-05:002012-05-22T19:42:48.975-05:00Hard Working<span style="background-color: white; font-family: arial, sans-serif; font-size: 13px; line-height: 18px;">Last night I stayed up late to improve what will be the next release of my iOS game, </span><i style="background-color: white; font-family: arial, sans-serif; font-size: 13px; line-height: 18px;">Missile Blast.</i><br />
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<span style="background-color: white; font-family: arial, sans-serif; font-size: 13px; line-height: 18px;">Little by little I am making the game grow and soon there will be many surprises.</span><br />
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<span style="background-color: white; font-family: arial, sans-serif; font-size: 13px; line-height: 18px;">In the meantime dreams are beginning to mix with "reality".</span>Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0tag:blogger.com,1999:blog-636077957940334297.post-70985351120273410422012-05-16T14:05:00.001-05:002012-05-16T14:05:17.195-05:00Moms work hard!I hope you all had a great Mother's day and that all the mamas out there felt pampered and appreciated! :) We ended up changing our plans last minute as our time management for the day turned out to be not so great! Ive noticed that once you have children, time becomes your nemesis! You envision what you need to do before you go out but a wrench is almost always thrown in the mix and then all of a sudden.......what plan? hehe Maybe it has to do with the fact hat we are new parents and we have yet to perfect that skill with our son :) Anyways, it turned out to be a great day. We found ourselves in our familiar stomping grounds doing the things that we enjoy and with a nice dinner added in the mix! Things like that make me happy. Sooooo.....did anyone do anything particular or sweet? What things make you happy? I'd love to hear! Pleaseee break the silence in here!! :D<br />
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Alsoooooo......the new update for Missile Blast is available and has changed the game up a bit! What do you think about it?? <br />
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My chubby munchkin <3<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjTdGOYe_zJ79jMv5X-TiKbCjxbCrQsSkxzrNLZIhAIa2XcgmsyQmciTf0BAZenWq1l6s2P8DiQbRLyekO8GTGErfmOpBWPXjNrJmI4hPdJsp3F07WmYGMUbKyvPh5Wkzq7SIs7q2QrjxD/s1600/Boo.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjTdGOYe_zJ79jMv5X-TiKbCjxbCrQsSkxzrNLZIhAIa2XcgmsyQmciTf0BAZenWq1l6s2P8DiQbRLyekO8GTGErfmOpBWPXjNrJmI4hPdJsp3F07WmYGMUbKyvPh5Wkzq7SIs7q2QrjxD/s320/Boo.jpg" width="320" /></a></div>
<br />Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0tag:blogger.com,1999:blog-636077957940334297.post-27818833208102418092012-04-18T00:06:00.005-05:002012-04-18T01:09:40.650-05:00Its here!!!!!!!!!!!!I'm super happy to write that <a href="http://bit.ly/MissileBlast"><b><i>Missile Blast</i></b> </a>is final and available in the App store.!!<br />
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We have waited till it was published to mention anything about it.<br />
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You can find the game in:<br />
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</div><div><a href="http://bit.ly/MissileBlast" target="_blank">http://bit.ly/MissileBlast</a></div><div><br />
</div><div>We plan to add many features and keep this project evolving with your comments and support.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img alt="Missile Blast´s tie dye Queen." border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZv9AMtb1h22ERkjlGL6vlsvRqs-1bvkRtW6SxoOyz0D5-VigW_UEqa5Z2pZAPGKIrKTnRnQ5EO8KzH2tDw_nj8obBGoHyKMzKsaem_MrsjF6xjT3iNksgNujM9x2FmsEMTzYaP5_mbv0y/s320/Icon+512.png" style="margin-left: auto; margin-right: auto;" title="" width="320" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The iTunes icon of Missile Blast.</td></tr>
</tbody></table><br />
</div>Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0tag:blogger.com,1999:blog-636077957940334297.post-46522896683870658682012-04-03T00:36:00.000-05:002012-04-03T00:36:37.410-05:00The countdown has begun....Well it has been a few mos. now since I had Gabriel and lots has changed. Not only due to his presence in our lives but because we have also relocated for hubby's new job. It was quite a challenge to move across country and having all the "packing/taking care of baby obligations" fall on me while he had to relocate earlier to start. I have to say that I dont wish to do that again. Anyone that has moved long distance with an infant can understand where Im coming from!!! hehe Although, things did work out well and we have begun anew in not only a warmer place but one that happens to be full of hustle and bustle. I think Texas has great things in store for us :)<br />
On a more technical note, Diego has returned to working on the game. There was a little bit of a pause due to his need to find a job when we relocated from Spain. I know he is happy to be back in the swing of things. His sleep schedule lately has been minimal though due to his persistence to publish Missile Blast as soon as possible. I have been known to nag him at times about sleeping more often but I know how important this is to him. Frankly, I appreciate his dedication and I know he loves what he does. I really hope that at some point he is able to take his love for game design and become his own full time boss.<br />
I suppose we all have things we catch ourselves day dreaming about....Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0tag:blogger.com,1999:blog-636077957940334297.post-84032426808192215632012-02-25T05:11:00.000-06:002012-04-17T20:24:49.836-05:00A Productive Weekend<div> So this weekend I was able to finish the core of my upcoming iPhone game. I am still tweaking the graphics and testing in different devices but so far the gameplay and main aspects seem to work perfectly.<br />
The worst part was fixing the performance in the older devices. The controls worked in the iPad and 3GS but in the 3G iPhones you could see weird lags or effects. I reworked it all and now all movements are fluent and simple.This week I am going to test small details here and there so I can wrap it up and submit it to iTunes soon!</div><br />
I will keep you posted about it.<br />
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DiegoDream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0tag:blogger.com,1999:blog-636077957940334297.post-64634374283441454282012-02-05T12:06:00.000-06:002012-04-17T20:57:17.488-05:00Happy Monday!Just a quick update for the beginning of the week :) I hope everyone is having a great start to the month!<br />
We went ahead and suscribed ourselves to the Apple IOS developer program and are waiting to hear back from them. Apparently, there was an inconsistency when I filled out all the personal information so I have to verify my identity. It will help when the game is able to be tested with their software to ensure maximum efficiency.Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0tag:blogger.com,1999:blog-636077957940334297.post-36116561731489097302012-01-04T09:02:00.000-06:002012-04-17T20:57:48.965-05:00Se habla EspañolYa mi esposa ha empezado a publicar contenido acerca del juego que pronto publicaremos y ella les seguirá comunicando los avances que hacemos, las noticias importantes y nuevos contenidos.Pero no quería dejar a un lado al público hispanohablante.<br />
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No solo me parece importante que tratemos comunicarnos con más personas sino que disfruto haciendo estas pequeñas entradas. Ojalá disfruten del blog y, por supuesto, del juego.<br />
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También quiero que sepan que pueden usar el blog para hacernos preguntas, dar sus opiniones, quejas, comentarios y demás. Tanto en Inglés como en Español. Trataremos de atender todos sus comentarios rápidamente y nos alegraría tener noticias sobre ustedes, los jugadores.<br />
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Un cordial saludo.Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0tag:blogger.com,1999:blog-636077957940334297.post-48202294589277668952011-12-12T07:11:00.000-06:002012-04-17T20:58:47.145-05:00Busy beesI cant believe how this year has already flown by. Although I must say that Im looking forward to all the changes coming on the horizon.<br />
As each day passes we are also getting closer to the release of the game! Yay! We will continue to update you of the progress and once the game is published we want all your feedback :)Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0tag:blogger.com,1999:blog-636077957940334297.post-8480451371947158562011-11-03T11:20:00.000-05:002012-04-03T00:41:19.257-05:00Introducing..........<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUJYAm-seR29XfC7CgyQ-Un_Z4lfPhzwfYQigQxYUXdVvx3wXB_kzRo8-7mKZbNVDEcD6n7yyY2-AbDd4qqQhKuHBNGX4mK20fafNyRD9Rre9l_Kye1yyroIXM6yy8kvFHPratfCJyfLIf/s1600/DSCN1541.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUJYAm-seR29XfC7CgyQ-Un_Z4lfPhzwfYQigQxYUXdVvx3wXB_kzRo8-7mKZbNVDEcD6n7yyY2-AbDd4qqQhKuHBNGX4mK20fafNyRD9Rre9l_Kye1yyroIXM6yy8kvFHPratfCJyfLIf/s320/DSCN1541.JPG" width="240" /></a></div>Our son Gabriel :) He was born on Oct. 14th and weighed in at 7 lbs. 02 oz.<br />
I know anyone that is a parent knows that feeling of what their heart feels like when it is no longer in their chest. He carries mine with him all the time now. We are overjoyed that he is finally here and look forward to all the fun times to come!Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0tag:blogger.com,1999:blog-636077957940334297.post-71714013628629581682011-09-02T16:02:00.003-05:002012-04-18T01:45:54.921-05:00Hello World!I have never considered myself to be a ¨gamer¨. My knowledge and interest in games extended to playing the Sims and being exercise conscious with a Wii Fit. That all changed when I met my husband, Diego. The first time that he told me that he was a video game designer, I became quite intrigued! I love people with avid imaginations and a mind to think outside of the box. It was one of the first things that stuck out to me about him plus I had never met anyone that worked in gaming for a living :) Needless to say, things branched out from there. We got married on December 16th, 2010.<br />
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Shortly before the wedding, I moved to Spain to be with him. Im not sure how the conversation started exactly but he brought up the idea about creating an Iphone game one day. I had an iphone in the states and downloaded many apps but I sure didn't know the first thing about creating one! The motivation behind creating a game started out as a side project for Diego to work on and also as a means for some financial stability. We were and still are a young couple starting out and like many people were a bit tight. The fact that I have student loans that are now going into repayment hasn't eased our burden!<br />
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Our first idea was to start with a more complex game that would take several months to complete. I was able to brainstorm ideas and make suggestions but he was the one that would need to do the majority of the work. My degree in school was criminal justice and certainly doesn't pertain to programming :) Diego begun to spend much of his free time working on this; days off and weekends were all spent dedicated to the game. However, with having long hours at work and commuting,<br />
there is only so much one person can accomplish in a day! Our goal release date was his birthday in July. It was a realistic date and he seemed to be progressing along. In the middle of February, life threw us quite a curveball and surprise. I found out that I was pregnant with our first baby!!! We were super excited of course by the news but it also added more pressure to our situation. During the first few weeks, I was on bed rest so his time was devoted to caring for me and neglecting the game. Finally, when he went to back to it, he came to the conclusion that we needed to come up with a more approachable goal while we still worked in the original idea, so he started to tinker with the code and ideas that he already had. At that point, the July release date was seeming less realistic and with a baby on the way, time was ticking.<br />
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So now we, or I should say him for the most part has been working for a while in the new project that we estimate to be submitted to Apple by the time we relocate. Thankfully, he was able to utilize the<br />
knowledge he learned from working on the first project to come up with this one. Im sure Im quite biased when I say this but Im proud of my husband and I know that he puts a lot of his heart into<br />
what he does. He's good at taking a complicated situation and improvising. This year is bringing many changes for us, we are looking to publish this new game and the impending birth of our child<br />
in October.<br />
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This post or blog for that matter though isn't meant to trump about our accomplishments or pity our tribulations but to chronicle the game's progress and let you know a little more about us :)Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0tag:blogger.com,1999:blog-636077957940334297.post-85114770841152513432011-06-27T04:21:00.000-05:002012-04-17T21:03:22.062-05:00The Dream EmigosToday we start, soon many news will be published.<br />
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Remember that we are the Dream Emigos, and we came to play.Dream Emigoshttp://www.blogger.com/profile/07804592740193619488noreply@blogger.com0